﻿
//==============================================================================
// Axeman_anim.txt
//==============================================================================

//==============================================================================
define Egyptian2HandAxe
{
   SetSelector
   {
     set hotspot
     {
        version
        {
	Visual Mace
	ReplaceTexture Attachments A Spear Standard/Special N Giant Map
        }
     }    
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Infantry E Axeman_idleA
					ReplaceTexture Infantry E Axeman Standard/Mace Warrior
					connect RightHand Egyptian2HandAxe hotspot
				}
			}
   }
}

//==============================================================================
anim walk
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Infantry E Axeman_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.30 true   
               tag FootstepRight 0.80 true   
//-- end auto generated section
					ReplaceTexture Infantry E Axeman Standard/Mace Warrior
					connect RightHand Egyptian2HandAxe hotspot
				}
			}
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Infantry E Axeman_attackA
					length 1.3
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.58 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.46 false SwordSwing checkVisible 
//-- end auto generated section
// Hacked by GTS because animation too long
					ReplaceTexture Infantry E Axeman Standard/Mace Warrior
					connect RightHand Egyptian2HandAxe hotspot
				}
			}
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Infantry E Axeman_deathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.00 false MaleDeath checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry E Axeman Standard/Mace Warrior
					connect RightHand Egyptian2HandAxe hotspot
				}
			}
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Infantry E Axeman_boredA
					ReplaceTexture Infantry E Axeman Standard/Mace Warrior
					connect RightHand Egyptian2HandAxe hotspot
				}
			}
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Infantry E Axeman_flailA
					ReplaceTexture Infantry E Axeman Standard/Mace Warrior
					connect RightHand Egyptian2HandAxe hotspot
				}
			}
   }
}